|Posted by DEVIL on August 20, 2010 at 4:00 PM|
While the original LittleBigPlanet had a fantastic licensed soundtrack, the ten or so songs included with the game became repetitive over time, when heard over a multitude of user-created levels. Enter custom music.
LittleBigPlanet 2's music sequencer can, of course, be used to create custom music for your levels, by overlaying different instruments, in a similar fashion to programs like Garage Band. That's...pretty cool, I guess. But nowhere near as cool as this:
The music sequencer can also be used to create levels in real time. In a racing game, the creator can include a myriad of different track segments, and have these chosen based on the notes being played. This is a simple way of performing the function of a switch or button in the original LittleBigPlanet, to change the world around the player without any action on the part of the creator.
Cue LittleBigGuitarHero, but hopefully some more creative levels (and of course, whole games) as well.
LittleBigPlanet 2 is looking more fantastic by the day, and releases this November. Pick it up if you happen to own both a PS3 and a soul.